![]() ![]() I do keep my FPS limited under the refresh rate of my monitor as you mentioned. Having the menus running at a lower FPS than the rest of the game gives the GPU more overhead to absorb the temporary spikes when going into and out of the menus. I think this helps further mitigate the stuttering issue in and out of menus since the overall average load on the GPU is less when using the in-game limiter vs Nvidia's. ![]() As you know, with frame-gen enabled, setting a value of X using the in-game limiter makes the menus run at that number, but the actual game runs at double whatever number you set. The crashing can happen using either method of FPS capping, but the in-game limiter seems to work a little better than the one in Nvidia control panel. Hopefully this annoying issue gets fixed at some point as it's been going on since frame gen came out. If you have a Ryzen CPU, try to keep GPU load at or under 90% at all times. In short, when it comes to the stuttering issue, the game settings and display don't matter, what matters is the GPU load percentage when frame gen is on. The Windows crash report points to the GPU driver not being able to keep up with the requests being made by the game. I've managed to produce a manually-repeatable crash from this by going into and out of the menu screens rapidly with GPU at 100% load and frame gen enabled. In these instances, it seems like the game engine is massively spiking the load to the GPU temporarily beyond its limits and the GPU has to take several seconds to catch up. There seems to be some kind of problem in this game with the way the GPU and Ryzen CPU's keep step with the game engine (and each other) when the GPU is at full load with frame gen enabled. Not completely eliminated mind you, but it's mostly gone except for maybe a tiny hiccup coming out of the menu screens here and there. However, if you configure your game settings in such a way where the GPU stays under full load at all times, the stuttering is largely eliminated. If you have frame gen enabled and your GPU is at or very near full load when you go into the map/inventory/settings screens, then you will get severe stuttering when you close those screens and go back into the game. The issue is triggered by how much load is on your GPU when you go into or out of menus and/or cutscenes. ![]() As others have experienced, I have the same stuttering issue in and out of menus with a Ryzen CPU when frame gen is enabled. I've been testing this extensively the past several days to figure out exactly what causes this. ![]()
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